Now more than ever, the digital space turns into a parallel but necessary world in which we find ourselves everyday thinking, communicating, moving, trading, making, actually even living.
This show is curated regarding to interpret Foucault´s theory of Heterotopia. Heterotopia is described as a real, physical or mental space that acts as an Other Space alongside existing spaces. He describes “the space in which we live, which draws us out of ourselves, in which the erosion of our lives, our time and our history occurs, the space that claws and gnaws at us, [as] a heterogeneous space.”
In this show, all artists respond to the term Other Space, non-place, individually and reinterpret the notion Heterotopia. Due to the current crisis the oppositions that we regard as inviolable in our life such as private and public, family and social, cultural and individual, leisure and work-spaces, merge into one big digital space that we cannot grasp and comprehend in its complexity. In a way, not only does the idea of Heterotopia connect our work in content but also in a spatial sense, the digital Heterotopia that enables us to showcase here and today.
Francesca Altomonte explores the perception of multiple spatial dimensions through the coexistence between movement and immobility, depth and surface, presence and absence, life and death. Her recent work is a video performance called Immersion in which she embeds abstract thoughts on fractured immobility, perception, ongoing agony and even death and birth. The exact description of events in the video can be read underneath her work.
Fenna Kosfeld is fascinated by the physicality and aesthetical characteristics of light. By exploring with artificial light, mirrors and various materials, she creates immersive spatial installations. Fenna is interested in rising awareness of natural phenomena and to trigger the viewer to hold on for a moment and think about our body in space and the way we sense our surrounding. In her most recent work, she has been examining the relationship between light and its occurring shadow, physical matter and its projection, the way analogue and virtual space merge into a union and blur the viewer´s perception.
Phoebe Endfield-Lochore´s piece for this show is a video that reflects the current status of the world as chaotic, restless and increasingly complex and interconnected. In this video, she is comparing three epochs of space-time. In the past, what we have considered sinful no longer applies to the reason or cause for humanities ills. Rather than drugs, sex and rock n roll, now humanity has come to realise that war, political ideology, money, extremism and greed for power have created this new present that we live in. But alongside this collective memory and current events is also perhaps the most relevant Heterotopia of our time and the future; the internet, a non-tangible space that transcends time and distance, and which allows us to effectively be in the past, present and future all at once.
Alice Biggadike describes her work as an exploration of her mind and emotions by using fictional characters that act as metaphors in a nonsensical narrative, designed to mislead the audience. The space in which the narrative takes place is made up of memories of being in a place that has challenged her sense of reality due to their naturally spiritual appearances. There are no rules in these non-places that she creates for her characters. There is no end, no death, no life. Like water, it cannot be created, only found.
Mariia Tumanova focuses on the disclosure of the concept of femininity and the issue of acceptance and understanding of the woman´s role in society. Philosophical literature, tales and myths that reveal the archetypal diversity and constituent of the female body frame her research. Her practice also includes research dealing with the meaning of dance as a way to understand female nature as well as ritual and intuitive dance.
Olivia Lloyd-Sherlock explores a video´s potential to exist in a virtual sphere, summoning the fantastical and the illusion to convince an audience of navigating an immersive terrain. By adopting a multi-disciplinary process, she deals with ideas such as individual/collective memory and the meaning of an archive. Olivia creates a surreal, timeless environment in which recognisable reality is fragmented and distorted and invites the audience to submerge in it. These traversable worlds intend to transcend peoples preconceived notions of memory and give way to new forms of approaching how we experience our past.
Molly King engages with the materiality of her chosen medium and explores the process of turning thoughts into an aesthetic image. Using paint and ceramics to play off each other, she develops these, often repeated images, into new states. A personal narrative is entwined throughout the works.